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Ratchet And Clank Victor Von Ion

Trophy: Ferocious Oxide
Complete "Defeat Victor Von Ion" Bronze

Defeat Victor Von Ion is a mission in Ratchet & Clank, taking place on board the Phoenix. After Ratchet destroyed Victor Von Ion's expiry transport outside the Deplanetizer, Victor swore revenge on Ratchet, aiming for the Phoenix, where he could kill Clank and Elaris. While Ratchet had infiltrated the Deplanetizer, Clank attempted to defeat Victor here on the ship.

Completing this mission volition unlock the statuary trophy Ferocious Oxide.

Walkthrough

From the kickoff, simply run towards the photographic camera, equally Victor will arrive. Run away from Victor towards the camera, jumping over his lasers and missiles while avoiding the fires in forepart of yous, circling around until Elaris opens a door. Head inside to enter engineering, beginning the kickoff puzzle.

In engineering, your goal is to actuate the backup generators. Despite the dialogue outside making this appear urgent, you can accept equally long as y'all need to.

  • Jump down to the gadgebot here, and turn it into a bridgebot. Create a bridge across to the left, to an expanse with three machines. This is where all three powerbots will need to get to begin with.
  • Cross the bridge to find some other gadgebot, and utilize that to create some other span to the left of here to reach a third gadgebot. This should create iii bridges beyond each gap in a triangular pattern.
  • Caput across to grab the bridgebot from the first bridge, plow it into a powerbot, and head back to the expanse with three machines and use it to power i. Then, run back and take hold of the third bridgebot that created the bridge to the starting area, turn it into a powerbot and use it on the machine. Finally, take the nearby bridgebot and turn to a powerbot and all three machines should be powered upward. A green button will low-cal up; hitting the light-green button to movement onto the next chore.
  • The powerbots are no longer needed to ability the machine. Take the powerbots and turn each of them into bridgebots, creating the aforementioned triangular prepare of bridges you previously had beyond each of the iii areas (beginning with the bridge from this area with three machines to the gap on the left from hither).
  • From the expanse with three machines, take the bridgebot that starts from here and turn information technology into a springbot. Accept information technology across the two bridges upward to the area with the wall and the arrows leading up. This leads up to an upper level with two machines that need to be powered.
  • Run dorsum across the bridge to retrieve the bridgebot and turn it into a powerbot, then bounce up the spring to throw it to 1 of the two machines. Next, jump back downwards and catch the other bridgebot, plough it to a powerbot, and take it up to the upper level to power the next auto. Hit the push button that lights upwardly light-green to end the chore.

With the job consummate, you will caput outside and be forced to run from Victor again. As before, continue to evade him until a door opens to air ducts, commencing the next task in the impairment command room. Your goal hither is to power three machines on the upper level to the right of where you lot start.

  • From where you start, drop down to the starting area and pick upwardly the gadgebot here. Turn information technology into a bridgebot and throw it to cantankerous the gap on the left, leading to a very minor platform with a gadgebot on information technology.
  • Option this gadgebot up, and take it dorsum beyond the span. Turn it into a springbot, and use it to create a spring to bounce up the wall on the starting area (signified again with 3 arrows leading upwards).
  • Option the bridgebot up, and plough information technology into a powerbot. Bound upwards the springbot you lot simply threw and instead of throwing it to i of the machines up here, throw information technology down to the left on the lower level. Throw the gadgebot up hither down to that level also, and and then drop down.
  • From here, throw the powerbot to activate the machine, which will rotate the minor platform in the room allowing two bridgebots to cross. Pick up a gadgebot, turn information technology to a bridgebot, then throw information technology to reach the small platform. Next, pick up another gadgebot, turn information technology to a bridgebot, cross the span to the platform, and throw a bridgebot from hither. This should create a path leading back to the starting area.
  • Head to the starting surface area and pick up the springbot. Have information technology dorsum across the two bridges and throw it to lead to the upper level from the left side.
  • Run back and collect the ii bridgebots, plough them into powerbots, and then bounce off the springbot to jump up to the upper level and throw them to ii machines. This should power two out of three.
  • One machine remains, so leap down to the lower level where the powerbot is contained, pick it upwards, and bounce up over again with the springbot to the upper level, and activate the terminal machine. Hitting the push button, and the pumps volition be dorsum online, completing this chore.

Once again, run from Victor. Shortly after, you will run towards a switch. Hit the button here, and a short cutscene will commence, completing the mission. This will return to Ratchet, where the mission "Disable the Security Arrangement" volition commence.

Source: https://ratchetandclank.fandom.com/wiki/Defeat_Victor_Von_Ion

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